| Name | Mining Layers |
| Version | 1.7.4.0 |
| Autor | Tommy Honold - Farmersingles.de - FrittePlayz |
| Dateiname | FS25_MiningLayers.zip |
| Größe | 13,03 MB |
| Aktiv | Ja |
| Karte | Nein |
| Beschreibung | FOR TERRAFARM AND MINING MAPS (Yukon Back Country and other RGC maps). Unofficial addon for TerraFarm by scfmod. In vanilla FS25 you pick the material yourself, no matter how deep you dig. This addon gives the ground layers: topsoil first, then gravel, paydirt further down. Depths are set in metres below the surface, per TerraFarm landscaping area. Setup is one step: draw a TerraFarm area around the pit. The reference height is taken from the area outline automatically - nothing to read off, nothing to type in. Works on any map, no map editing required. Also included: - Spoil pile memory: you pick back up what you dumped - with NO pile limit (dumped material becomes real terrain, not a base-game heap) - Height and depth readout while a machine is active (Numpad / toggles it on/off, rebindable in the game options) - Startup check that reports materials which cannot be dropped on this map (the map ran out of ground slots) Requires TerraFarm by scfmod: github.com/scfmod/FS25_TerraFarm Not affiliated with scfmod. No TerraFarm files are shipped with this mod. Mining Layers by Tommy Honold, Farmersingles.de. A FrittePlayz project (YouTube). Settings: modSettings/FS25_MiningLayers/miningLayers.xml |
| Fehler | 11 |
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